
Godot Addon API Docs
SpriteAnimateUtils — API
Properties
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String[] _WAS_PLAYING_LIST = []
Methods
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bool is_sprite_animate(String name)
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void play_by_name(String name)
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void pause_by_name(String name)
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void stop_by_name(String name)
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void play_all()
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void pause_all()
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void resume_all()
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void stop_all()