Methods
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PackedVector3Array _collect_samples(Mesh mesh) -
float _approx_mesh_volume(Mesh mesh) -
float _stdev(PackedFloat32Array values) -
float _min3(float a, float b, float c) -
Vector3 get_mesh_offset(MeshInstance3D mi) -
Shape3D build_collision_for(Node target, bool allow_trimesh_when_thin = true, float min_axis_epsilon = 0.01, bool prefer_simple_box = false)
Constants / Enums
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ROUND_STDDEV_THRESHOLD = 0.14 -
ELONGATION_RATIO = 1.5 -
AXIS_SIMILARITY = 1.15 -
BOX_VOLUME_RATIO_THRESHOLD = 0.7
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