Properties
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FPEGlobals FPE_GLOBALS -
Node _NODE -
float _SPEED = 1.0 -
int _LAST_FRAME = 1 -
float _current_frame = 1.0 -
bool _PLAYING = true
Methods
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void _init(Node3D node, Variant data, FPEGlobals fpe_globals) -
void destroy() -
void _notification(int what) -
void _process(float _delta) -
bool is_playing() -
void play() -
void pause() -
void stop()
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