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Godot Addon API Docs
FrameEventRunner — API

Properties

  • FeatureUtils FEATURE_UTILS
  • Dictionary _frame_events_by_anim = {}
  • Dictionary _last_checked_frame_by_anim = {}

Methods

  • void _init(FeatureUtils feature_utils)
  • void _ready()
  • void _load_frame_commands()
  • bool _sort_frame_events(Dictionary a, Dictionary b)
  • void _process(float _delta)
  • void _trigger_frame_event(NodePath anim_target, Dictionary event, String anim_name)

Constants / Enums

  • FRAME_TOLERANCE = 1.5