
Godot Addon API Docs
FrameEventRunner — API
Properties
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FeatureUtils FEATURE_UTILS
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Dictionary _frame_events_by_anim = {}
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Dictionary _last_checked_frame_by_anim = {}
Methods
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void _init(FeatureUtils feature_utils)
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void _ready()
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void _load_frame_commands()
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bool _sort_frame_events(Dictionary a, Dictionary b)
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void _process(float _delta)
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void _trigger_frame_event(NodePath anim_target, Dictionary event, String anim_name)
Constants / Enums
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FRAME_TOLERANCE = 1.5