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FoldedPaperEngine — API
Load scenes, exported from Blender, with FPE Properties and Settings.

Properties

  • FoldedPaperEngine FPE_GLOBAL_INSTANCE
  • FeatureUtils GLOBAL_FEATURE_UTILS
  • Node3D GLOBAL_STAGE
  • WorldEnvironment GLOBAL_ENVIRONMENT
  • Callable[] LOAD_PROCEEDURES = []
  • Callable[] UNLOAD_PROCEEDURES = []
  • bool capture_pointer = true
  • String path
  • WorldEnvironment environment
  • int _previous_input_mouse_mode = <unknown>
  • bool _listening_for_joy_change = false

Methods

  • void _init()
  • void _ready()
  • void global_load_level(String file_path)
  • void global_unload_level()
  • void add_load_proceedure(Callable proceedure)
  • void remove_load_proceedure(Callable proceedure)
  • void add_unload_proceedure(Callable proceedure)
  • void remove_unload_proceedure(Callable proceedure)
  • void call_load_proceedures()
  • void call_unload_proceedures()
  • void _setup()
  • void _teardown()
  • void _on_joy_change(int _device, bool _connected)
  • void _enter_tree()
  • void _exit_tree()

Signals

  • signal global_feature_utils_change()