Load scenes, exported from Blender, with FPE Properties and Settings.
Properties
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FoldedPaperEngine FPE_GLOBAL_INSTANCE -
FeatureUtils GLOBAL_FEATURE_UTILS -
Node3D GLOBAL_STAGE -
WorldEnvironment GLOBAL_ENVIRONMENT -
Callable[] LOAD_PROCEEDURES = [] -
Callable[] UNLOAD_PROCEEDURES = [] -
bool capture_pointer = true -
String path -
WorldEnvironment environment -
int _previous_input_mouse_mode = <unknown> -
bool _listening_for_joy_change = false
Methods
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void _init() -
void _ready() -
void global_load_level(String file_path) -
void global_unload_level() -
void add_load_proceedure(Callable proceedure) -
void remove_load_proceedure(Callable proceedure) -
void add_unload_proceedure(Callable proceedure) -
void remove_unload_proceedure(Callable proceedure) -
void call_load_proceedures() -
void call_unload_proceedures() -
void _setup() -
void _teardown() -
void _on_joy_change(int _device, bool _connected) -
void _enter_tree() -
void _exit_tree()
Signals
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signal global_feature_utils_change()
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