
Godot Addon API Docs
FeatureConstants — API
Constants / Enums
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USER_DATA_TYPE_NAMES = { "Animation": "Animation", "Character": "Character", "FrameEvents": "FrameEvents", "Inventory": "Inventory", "Material": "Material", "Object": "Object", "Physics": "Physics", "PlayerControls": "PlayerControls", "Scene": "Scene", "SceneEvents": "SceneEvents", "SpeakerSettings": "SpeakerSettings", "SubScene": "SubScene", "TriggerEvents": "TriggerEvents", "UIElement": "UIElement" }
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USER_DATA_TYPES = { "Animation": "fpe_anim_context_props", "Character": "fpe_character_context_props", "FrameEvents": "fpe_frame_event_context_props", "Inventory": "fpe_inventory_context_props", "Material": "fpe_material_context_props", "Object": "fpe_context_props", "Physics": "fpe_physics_context_props", "PlayerControls": "fpe_player_controls_context_props", "Scene": "fpe_scene_context_props", "SceneEvents": "fpe_scene_events_context_props", "SpeakerSettings": "fpe_speaker_settings_context_props", "SubScene": "fpe_sub_scene_context_props", "TriggerEvents": "fpe_trigger_events_context_props", "UIElement": "fpe_ui_element_context_props" }