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FPEGlobals — API

Properties

  • PlayerControls[] PLAYER_LIST = []
  • DeviceProxy[] DEVICE_PROXY_LIST = []
  • Cursor3D[] CURSOR_LIST = []
  • Camera3D[] PLAYER_CAMERAS = []
  • WorldEnvironment WORLD_ENVIRONMENT
  • AudioStreamPlayer[] BACKGROUND_MUSIC = []
  • float BACKGROUND_MUSIC_VOLUME = -10.0
  • float GRAVITY = 20.0
  • Node3D STAGE_SCENE
  • Dictionary SCENE_EVENT_DATA = {}
  • Node CURRENT_LOADED_ROOT
  • bool DEACTIVATE_PLAYER_CONTROLS = false
  • bool DEACTIVATE_CHARACTER_MOVEMENT = false
  • bool DEACTIVATE_TRIGGERS = false
  • bool DEACTIVATE_UI_CONTROLS = false
  • Dictionary[String, AnimationPlayer] ANIMATION_PLAYER_MAP = {}
  • Dictionary ANIMATION_DATA_MAP = {}
  • Dictionary[String, AudioStreamPlayer3D] SPEAKER_MAP = {}
  • Dictionary[String, Camera3D] SCENE_CAMERAS = {}
  • UIOption3D[] UI_OPTIONS = []
  • Dictionary[String, SubSceneHost] SUB_SCENE_HOST_MAP = {}
  • RigidBody3D[] RIGID_BODY_LIST = []
  • Dictionary[String, FrameTicker] SPRITE_ANIMATION_MAP = {}

Methods

  • void clear_all()
  • void global_clear_all()