
Godot Addon API Docs
FPEConversationManager — API
Properties
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FPEConversationManager GLOBAL_CONVERSATION_MANAGER
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ConversationInstance CURRENT_CONVERSATION_INSTANCE
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Node CURRENT_CONVERSATION_OWNER
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Node CURRENT_CONVERSATION_INITIALIZER
Methods
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void _init()
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void _process_conversation_event(ConversationInstance conversation_instance, Node conversation_owner, Node conversation_initializer)
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void start(Node conversation_owner, Node conversation_initializer, Array conversation_options)
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void select_reply(int reply_index, bool end_on_complete = true)
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void end()
Signals
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signal conversation_started(ConversationInstance conversation_instance, FPEConversationManager conversation_manager)
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signal conversation_changed(ConversationInstance conversation_instance, FPEConversationManager conversation_manager)
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signal conversation_ended(ConversationInstance conversation_instance, FPEConversationManager conversation_manager)