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Godot Addon API Docs
EventUtils — API

Properties

  • Dictionary[String, Array] EVENT_HANDLER_MAP = {}

Methods

  • void _init()
  • Dictionary get_event_data_from_participant_data(Dictionary owner_data, Dictionary initiator_data)
  • void _event_router(FPEEvent event)
  • void setup_scene_event_commands(Dictionary scene_event_data, FeatureUtils feature_utils)
  • void dispatch_event(FPEEvent event)
  • void add_event_handler(String type, EventHandler handler)
  • void remove_event_handler(String type, EventHandler handler)
  • void clean_up()