
Godot Addon API Docs
DeviceProxy — API
Properties
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Device DEVICE
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DeviceMapping MAPPING
Methods
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void _init(Device device, DeviceMapping mapping)
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void _ready()
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void _input(InputEvent event)
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void _physics_process(float _delta)
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bool just_had_action_activity(String action)
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bool has_action_activity(String action)
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ActuatorInfo get_action_value(String action)
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Vector2 get_mouse_position()