
Godot Addon API Docs
ActivityControlUtils — API
Properties
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Dictionary[String, Callable] _DEACT_FUNC_MAP = {}
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Dictionary[String, Callable] _REACT_FUNC_MAP = {}
Methods
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void _init(FeatureUtils feature_utils)
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void deactivate_ui_controls()
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void reactivate_ui_controls()
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void deactivate_player_controls()
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void reactivate_player_controls()
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void deactivate_character_movement()
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void reactivate_character_movement()
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void deactivate_triggers()
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void reactivate_triggers()
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void deactivate_animations()
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void reactivate_animations()
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void deactivate_sounds()
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void reactivate_sounds()
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void deactivate_background_music()
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void reactivate_background_music()
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void deactivate_physics()
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void reactivate_physics()
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void deactivate_sprite_animations()
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void reactivate_sprite_animations()
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void pause()
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void resume()
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void deactivate_by_types(String[] types)
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void reactivate_by_types(String[] types)